Wednesday, June 23, 2010

Mass Effect for Xb^H^H Windows

I just got Mass Effect for Windows, but after reading the README file, I fear for the computer it will be installed on:

Game Known Issues
-----------------
In Mass Effect you will occsaionally find elevators that connect different
locations. While riding in an elevator the game is loading significant amounts
of information and modifying data. We recommend against saving the game after
an elevator is activated until the player departs the elevator. Saving during
elevator trips can occasional cause unusual behaviors.

Okay, I can see that being hard to fix. Load/save systems are often tricky, and being between zones would only make it worse. It goes on, though:

Mass Effect does not run on a system using a GMA X3000 video card, a general
protection fault error appear after double clicking the start icon.

Um, wow. That's it? It just doesn't work if you have this card?

Mass Effect does not run optimally on the Sapphire Radeon x1550 series of video
cards. We recommend that Mass Effect is not played on a system with this video
card.

Or that one?

Mass Effect does not run optimally on the NVIDIA GeForce 7100 series of video
cards. We recommend that Mass Effect is not played on a system with this video
card.

That one, either? Methinks they should list the cards it does work with, and on the box, not in a README file.

Mass Effect does not run optimally on a computer with a Pentium 4 CPU with a
FSB below 800 MHz under Windows Vista. We recommend that Mass Effect is not
played on a system with this CPU and operating system combination.

Err, okay. This kinda goes along with "minimum system requirements".

The the NVIDIA 8800 Series of video cards can require significant time (30
seconds or more) to change resolutions. This is due to a required
recalculation of thousands of video shaders.

"Required". As if they couldn't have precomputed shaders for the 10-20 most common resolutions. As if any other game has this problem.

After reading this, I wasn't confident. Sure enough, I get a General Protection Fault on startup. As extra weirdness, it reports a "file not found" exception from within some graphics library.

Overall, I guess what the developers did is make the Xbox version first, and then make a half-hearted attempt to port to Windows. If I'd realized how flaky this is, I probably would have passed it over.

No comments: